

Reducing all damage taken during your turn to 1 can counter some strong attacks from dangerous enemies in the Spire and singlehandedly carry you through some unwinnable scenarios. Intangible is a very underused mechanic in Slay the Spire, for a very good reason: it is incredibly overpowered. This rare relic has been my run saver more times than I’d like to admit. Versatile – you can choose which attacks would be better prevented.Allows you to prevent damage while setting up your strategies from first turn.If you need time to set up some crazy attack combos, you can also count on this relic to save you some HP while you play your combo pieces in the first turns.īe careful when playing this relic, however: certain self-damaging cards do trigger its effect, so you need to plan your deck accordingly to avoid wasting it. This relic allows you to choose when to take damage, meaning you can defend smaller attacks at first so the relic can eat up a bigger one later on. This one is a rare relic, which means it’s harder to find than the previous ones in this list, but it also has an amazing effect which can save you from a lot of damage. Helps you cycle through your deck faster.Being able to draw one card and gain 1 extra Energy when you kill an enemy can give you the opportunity to set up your combos faster and kill another enemy in the same turn – with this strong effect, you might even be able to clear the enemy board in one turn. One of the hardest parts of Act 1 is only having access to 3 Energy per turn, but Gremlin Horn allows you to gain more Energy when facing multiple enemies at once. AoE effects are amazing in this game, but they can be quite rare, and that’s where this relic comes in handy. This uncommon relic is absolutely a great one to have at any point in the game. Can improve your attention span and decision-making skills.Stacks with other attack-multiplying effects.The effect of the relic does stack over other attack-multiplying cards, making it insane in Watcher builds. Sometimes, you might even skip attacking one turn, in hopes that you can play a stronger card next turn with double attack. This relic will force you to play around it and choose the order of your attacks carefully, but the effect will be worth it. Even for an experienced player, sometimes this relic and its effect will totally slip your mind: there is no bigger heartbreak in Slay the Spire than wasting one of the relic’s double attacks on a Strike, when you were holding a much better Attack card in hand. Not only that, but energy cheating will never not be valuable in this game, and being able to reduce cards’ costs to 0, even for a turn, is an insane ability that you can use in so many ways.Īnother great example of a common relic with an unique effect, Pen Nib is that relic that will definitely test your attention span and strategy-making skills. That’s not to say other characters can’t make the most of this relic: Power cards are important parts of every character’s strategy, so you’ll always feel the benefits of Mummified Hand in your own gameplay. However, it can truly reach its potential in Defect runs.Ī lot of Defect strategies revolve around using Power cards, so finding this relic while playing Defect will always feel so satisfying. This is yet another relic that is a great addition to your deck. An upgraded Limit Break used in the first turn means you now have 2 Strength, and if paired up with a card like Headbutt, could mean 4 Strength by the end of turn two. Ironclad, compared to the other characters, has plenty of Strength scaling potential, meaning that starting combat even with 1 Strength will help him set up insane amounts of Strength in very few turns. Which one you prefer depends on whether your gameplay is more aggressive or defensive, but I’d personally pick +1 Strength over +1 Dexterity any day. Vajra’s counterpart, Oddly Smooth Stone, offers a similar buff. Found early in your run, the +1 Strength boost can be enough to push you through most fights and even Elites. This common relic shines the most in Ironclad, but the truth is it is always useful no matter what character you’re playing. So how can you know which ones are the best? In this review I will try to look at how strong a relic's effect is individually, as well as how unique it is and how fun gameplay can become using it. There is a big variety of Relics in Slay the Spire, with many unique effects.
